With next-gen gaming coming around the corner, I took some inventory of what I could possibly trade in (while that is still a thing) towards either a new console or some of the awesome games coming out this week. So I checked out Gamestop’s website and found something that really surprised me.
You can now trade in your RROD (Red-Ring-Of-Death) Xbox for trade-in value or cash. I’m not sure when they started this practice but I think it’s a great idea. Although I am not a fan of the price gouging they employ I do think they do serve a purpose for the budgeting gamer.
There are some caveats like the trade needing to go towards a new game or preorder and “Trades must be in full working condition to receive full value” (But you just said to bring in my broken console…..) But I think it’s a sweet deal for anyone with a bricked console just lying around collecting dust or cigarette butts.
Also I just called a couple of local Gamestops and they have a deal ending tomorrow (sorry) in which you can snag an extra 30% of credit, so get going!!
The new Xbox has been revealed to the world and it is clear at least for now that this new box is more about taking over your living room as a all-in-one media hub than it is about being the game machine we’ve all hoped it would be.
The Xbox One wants to be the Picture-in-Picture, live TV, Skype monster that you might have been waiting for but with a smattering of games announced at this presser we can only hope that E3 will provide the stage for games that we want.
Most of the Kinect functionality like “live switching” looked cool but gimmicky and not for mainstream gamers. I’m still not sold on voice commands for most of my console needs and going this route makes me want to see the interface and navigation even more.
Lots of unknown factors are still abound, backwards compatibility is a huge one and I wonder if the addition of a Blu-Ray drive might kill hopes for that. They might figure a cloud based solution but nothing has been discussed yet.
*UPDATE* – A Polygon.com article just relayed that message that backwards compatibility will NOT be in the Xbox One due to hardware architecture changes
Don Mattrick has killed the notion of the “always on” box in a interview shortly after the press conference with Geoff Keighley of Gametrailers.com but information popping up on Wired.com states that “secondhand players” will have to pay a fee to play games already purchased.
“Wired reports that game discs must first be installed onto the Xbox One and, if owners want to use the disc with a second account, that owner would be given the option to pay a fee and install the game from the disc. This suggests that, once installed, games may no longer require their discs.”
This sounds like a direct blow to the used market held by Gamestop and possibly Gamefly, and depending on the price of said fee could hurt gamers as well.
A couple of game announcements like a new Forza game & a new IP called Quantum Break by Remedy studios (formerly Infinity Ward head honchos) showed little and will presumably get more shine during the E3 conference.
EA Sports dropped some new info on all of their franchises with a montage of what graphical advancements have been made. It looked impressive but not overly so.
Also MS revealed that they will have their own version of the “share” functionality that Sony showed earlier this year. No snappy name as of yet but I’m sure it’s coming.
Overall, the presser was decent. The box physically doesn’t wow me and is HUGE, the services don’t jump out at me and we won’t see any games for another three weeks. I think they had a great chance to capitalize on the things Sony missed out on and they just didn’t hit the mark like I’d hoped.
We will continue to follow up on whatever new findings come about and share them with you once they drop, so continue to check out the site for updates and new news. It looks like E3 this year will have lots in store and hopefully some new and exciting games for all of us to salivate over.
Let us know what you thought of the conference, any takeaways you found interesting and also anything you are excited/disappointed about below!!
Here is the reveal video:
Here is the Press Release from MS that breaks down a bunch of the bits and pieces.
REDMOND, Wash. — May 21, 2013 — A new vision for the future comes to life today as Microsoft Corp. unveils Xbox One , the all-in-one gaming and entertainment system created for today and the next generation. At Microsoft headquarters in Redmond, Wash., the company showcased how Xbox One puts you at the center of all your games, TV, movies, music, sports and Skype.
“Xbox One is designed to deliver a whole new generation of blockbuster games, television and entertainment in a powerful, all-in-one device,” said Don Mattrick, president, Interactive Entertainment Business at Microsoft. “Our unique, modern architecture brings simplicity to the living room and, for the first time ever, the ability to instantly switch across your games and entertainment.”
Introducing Xbox One
With Xbox One, games push the boundaries of realism, and TV obeys your commands. Say “Xbox On” to launch your personalized Xbox One Home screen, discover what is popular on TV or see friends’ latest gaming achievements all using the most natural interface — your voice. The more you interact with Xbox One, the more it gets to know you and learns what you like. Some of the breakthrough Xbox One features that put you at the center of your living room entertainment include the following:
• TV on Xbox One. Navigate and watch live TV from your cable, telco or satellite set-top box through your Xbox One. Microsoft is committed to bringing live TV through various solutions to all the markets where Xbox One will be available.
• Home. Turn on your entertainment system with two powerful words, “Xbox On,” and a custom-tailored Home dashboard welcomes you with your favorite games, TV and entertainment.
• Snap. Do two things at once on the biggest screen in your home. Use Snap to jump into a multiplayer battle while watching your favorite movie, talk with friends on Skype while watching live TV, or track your fantasy team on TV as you watch the big game and more.
• Skype for Xbox One. Specially designed for Xbox One, talk with friends on your TV in stunning HD, or for the first time ever, hold group Skype calls on your TV.
• Trending. Stay on top of what is hot on TV by discovering the entertainment that is popular among your friends, and see what is trending within the Xbox community.
• OneGuide.,  Find your favorite entertainment easily, searching by network, name or time, all with the sound of your voice and presented in a tailored program guide.
To create the most advanced Xbox system ever designed for games, TV and entertainment, Microsoft created a state-of-the-art gaming operating system and fused it with an equally amazing entertainment platform, so you will not have to switch inputs to watch TV or play a game. An eight-core, x86 processor and more than 5 billion transistors helps make lag and load times a thing of the past, so you can instantly jump between a game and your entertainment at lightning speed or run a host of apps right alongside your game with no loss in performance.Introducing Xbox One titles and exclusives
Gaming on Xbox One immerses gamers in cinematic worlds that look like real life, with characters that feel more human than ever before. AAA blockbuster titles unveiled for Xbox One include the following:
• “Forza Motorsport 5” from Turn 10 Studios is the latest edition of the highest-rated racing franchise of the past 10 years. Built from the ground up to take advantage of Xbox One and the infinite power of the cloud, no game better delivers the sensation of being behind the wheel. “Forza Motorsport 5” sets a new bar for racing games and will be available exclusively for Xbox One at launch.
• “Call of Duty: Ghosts” is the next generation of “Call of Duty” and a stunning leap forward for the franchise. It delivers an all-new world, an all-new cast of characters and an all-new story, built on a new, next-generation engine. The next-generation technical innovations built to support the incredible gameplay advancements make this the most beautiful and immersive “Call of Duty” experience yet. Activision and Microsoft also announced the renewal of their close partnership that will see both the return of the “Call of Duty® Championship,” presented by Xbox, as well as all-new downloadable content debuting first and exclusively on the Xbox platform.
• “FIFA 14,” “Madden NFL 25,” “NBA LIVE 14,” and “EA SPORTS UFC” from EA SPORTS will change the way consumers experience and play sports games. Driven by the new EA SPORTS Ignite engine, these new EA SPORTS games will deliver massive innovations in human intelligence, true player motion and living worlds. Adding to its commitment to Xbox One, EA SPORTS also announced the promise of exclusive content to be revealed in the coming months.
• “Quantum Break” from Remedy Entertainment is a revolutionary entertainment experience from the creators of “Max Payne” and “Alan Wake” that blurs the line between gaming and TV by integrating drama and gameplay into one seamless, uniquely immersive experience. How you play the game impacts the show, and the show informs how you play the game.
In addition to the amazing lineup of games coming to Xbox One, Microsoft unveiled exclusive content partnerships with some of the top names in TV, sports and entertainment.
• “Halo” television series. Award-winning filmmaker, director and producer, Steven Spielberg will executive-produce an original “Halo” live-action television series with exclusive interactive Xbox One content, created in partnership with 343 Industries and Xbox Entertainment Studios.
• National Football League (NFL). A multiyear, landmark partnership will deliver the ultimate interactive NFL television experiences for the next-generation Xbox One and leverage Microsoft devices and services to evolve both in-game and on the sideline. The NFL on Xbox will redefine broadcast experiences through innovations around Skype, Xbox SmartGlass and player-worn technology; add an all-new fantasy football solution for the biggest screen in the house; and create a personalized NFL destination only available on Xbox One.
Introducing a new generation of Xbox Live
Xbox One is built to amplify an all-new generation of Xbox Live that is more powerful, more personal and more intelligent. Unleashing the virtually unlimited power of the cloud makes everything more convenient and accessible, from allowing games to be installed in segments so that gameplay can start quickly to updates downloading in the background. Save and store your personalized profile, games and entertainment in the cloud to access them anytime, from any Xbox One console. In addition, existing Xbox Live Gold Membership for Xbox 360 will seamlessly carry over to Xbox One. Xbox Live takes you deeper into the games you love with all-new features.
• Smart Match. A new Smart Match matchmaking system virtually eliminates waiting in lobbies by estimating wait times and finding people you want to play with while you are enjoying other activities — reputation fundamentally matters and helps find best matches.
• Game DVR. A dedicated Game DVR captures and accesses your magic moments, all saved to the cloud. Along with sharing tools, you will have the most amazing bragging rights with Xbox Live.
• Living Games. Dynamic, living worlds evolve and improve the more you play, and advanced artificial intelligence can learn to play like you, so friends can play against your shadow.
• Expanded achievements. A new and expanded achievements system captures video of your epic moments, continues to grow a game’s achievements over time and rewards you in new ways, and your Gamerscore carries over from Xbox 360.
• Xbox SmartGlass. Xbox SmartGlass is natively part of the Xbox One platform, built in from the beginning with the ability to quickly render content directly onto your device, and now more devices can connect at one time for multiplayer and shared entertainment.
Introducing the Xbox One look and feel
New Xbox One hardware is sleek and modern and complements any décor. The console is shaped in the 16:9 aspect ratio and employs a horizontal orientation optimized for its high-speed Blu-ray™ disc player. It is molded in a deep and rich liquid black color and includes a distinctive beveled edge.
The completely redesigned, revolutionary 1080p Kinect is more precise, more responsive and more intuitive. Its unparalleled vision, motion and voice technology let you reach into games and entertainment like never before by dramatically expanding its field of view and fidelity. It works in nearly any lighting condition, recognizes precise motion control from a slight wrist rotation, and distinguishes your voice even in a noisy room using advanced noise isolation.
The class-leading Xbox controller is refreshed with more than 40 technical and design innovations. Updated directional pad, thumb stick and ergonomic fit immerse all gamers in ways that are uniquely Xbox, and precision and control have been dramatically increased with all new vibrating impulse triggers. The Xbox One Wireless Controller is designed to work in concert with the new Kinect, allowing the two to be paired automatically to create seamless player syncing.
Xbox One will launch in markets around the world later this year. Visit the new Xbox Wire blog athttp://news.xbox.com for in-depth features on the new system, including photos and videos from the unveiling event and new and rotating content from Xbox. More details about Xbox One and blockbuster games will be explored at the Electronic Entertainment Expo in June.
Xbox is Microsoft’s premier entertainment brand for the TV, phone, PC and tablet. In living rooms or on the go, Xbox is home to the best and broadest games, as well as one of the world’s largest libraries of movies, TV, music, and sports. Your favorite games, TV and entertainment come to life in new ways through the power of Kinect, Xbox SmartGlass, and Xbox Live, the world’s premier social entertainment network. More information about Xbox can be found online at http://www.xbox.com.
Founded in 1975, Microsoft (Nasdaq “MSFT”) is the worldwide leader in software, services and solutions that help people and businesses realize their full potential.
Features and requirements are under development and may change prior to release. Available features and content may vary by country. Broadband Internet (ISP fees apply) and advanced TV hardware required. Games and media content sold separately. Xbox Live Gold Membership, paid subscription and other requirements apply for some Xbox Live features.
1 Live TV with Kinect navigation, Live TV with OneGuide, Trending, and NFL on Xbox available in U.S. at launch; anticipating global scale over time.
2 Kinect voice functionality only available in supported locales and languages.
3 At launch, Live TV will require a supported receiver device with HDMI output (sold separately).
4 Subject to geographical content restrictions.
5 Some Xbox Live content and features available on Xbox 360, including avatar content and some apps, are not available with Xbox Live on Xbox One.
6 In supported games.
*UPDATE 2* It looks like a story that just broke over at IGN states that the packed in Kinect will have to be attached to the Xbox One for it to function. Kids it just gets better. Here is the story
*UPDATE 3* a earlier story written on Wired.com discussing fees tied to used games has now been accused as false by Microsoft. Wired has edited their story but later on in he day another story run by Kotaku quoted Phil Harrison as saying indeed fees would be a part of the equation. This story was then disputed by a official Xbox support twitter account.
One thing is sure Microsoft need to wrangle in the messaging before E3 or the narrative will take its own shape. That will cause the next three weeks to be more about damage control and less about the reveal of their new system.
The world will focus on Microsoft today with the reveal of their newest gaming console, we didn’t want to be left out so we are sharing the live stream over on our Tumblr page.
The lights go up at 10A.M. PST and 1P.M. EST
For all the festivities, chatter and news check out: http://spawnpnt.tumblr.com/post/50989043628/xboxreveal
Thanks to Gamespot and Twitch for sharing the love and let us know what you thought about it all here or over on the tumblr page.
It’s only 44 seconds long, but this promo video might provide a glimpse of what Sony will be showing at E3 this year
The production looks professional and the splashes at the end all seem to fit the Sony mold. IF this is real, the PS4 is one sexy piece of hardware.
The Sony PS4 hypemobile officially revved its engine yesterday and started the next generation of console gaming. A two-week period of hype that began with a forty-five second trailer ended with a date. It looks like after a two-hour, TED-talk-esque performance they should have used the date for their E3 conference. I walked away more underwhelmed than anything, and Sony left me with more questions than answers.
I know it’s too early to see the console, I know it’s too early for a price. Sony needed tangible things to lay its hat on tonight and they were so abstract that it made me wonder if they can actually pull off what they are hoping to do.
Let’s break down the important takeaways from last night’s conference.
THE CONTROLLER – All the rumors and leaked dev kit pictures were true. A sleeker design, touch pad, new triggers and analog sticks. The infamous “share” button and light bar were there too. What I found interesting was how the new dualshock was constructed. It looks like the bottom part of the controller looks to be of a different material than the top. Maybe it’s just cosmetic or it could be functional. (Maybe less slippery?)
THE CAMERA – The new Playstation Camera looks more like a Kinect than its predecessor but smaller in form factor and possibly a little more advanced. This looks to be what the light bar on the controllers will interact with.
SOCIAL INTERACTIVITY – The “Share” button honestly is a damn cool idea. If Sony did learn something from its competition last generation it was to take some of the cool stuff the other guys have and put it into your tech. The On-Live platform’s community spectator feature is making the jump to the PS4. As a sports gamer, I ABSOLUTELY LOVE THIS. This will be the ultimate trash talk button — no longer will people be able to run away from those $5 “oh so I didn’t beat you the other day in NBA2k right?” bets. Let me put this video up on my Facebook page for everyone to see.
The ability for people to also help you in games is a welcome addition; I know damn well I need a Dark Souls chaperone.
GAIKAI – This can’t be understated, if Sony can get this right it will be a game changer. From downloadable games being playable while still being downloaded, realistic backwards compatibility across multiple consoles, and giving the PS VITA a brand new life via real remote play. Gaikai will be the most talked about part of this new console if they can pull it off. With the US’s current internet infrastructure I honestly worry about this being as smooth as they think it should be. Early adopters will take the brunt of this hit for sure.
BEEN THERE, DONE THAT– When Gueriilla Games got on stage, I hoped they wouldn’t show another Killzone game, but they did and it looked pretty and I didn’t care. I already know I will get pretty with a new console, show me something different. Same thing with Infamous and Diablo, these are established IP’s but that’s not what I came here for. Destiny would have wowed me if it wasn’t announced a couple days earlier.
HEY YOU FORGOT SOMETHING – If you aren’t going to show the console, talk about things you are going to put in the box, like the mic you said you are going to include. Instead of hearing this in the conference we learn this in a Press Release on the Playstation Blog. I don’t remember hearing anything about it during the conference and that is a mistake. I add this to the list because I honestly believe it’s a big deal. We know just how many people didn’t use their mics on the PS3 and how that doesn’t foster community. Telling people that a mic comes in the box just makes the deal sweeter and lets consumers know that this time you want people to play together and interact.
TOO LONG, TOO AKWARD – Last gen, one of the biggest knocks against Sony was that they didn’t know how to engage with the public, through PR or in the way that you interacted with their systems. This two hour dog and pony show totally could have been cut down to forty-five minutes or an hour. Front man after front man trying to conceptualize things that most gamers didn’t really care about did not help their cause. The lasting image of the four Bungie guys on stage at the end of the conference looking like an awkward boy band with synchronized robot arms will never leave me. Sony needed more Jack Trenton and less Jack from Lost. They need a “face” for the company — they still need their J. Allard.
NOT ENOUGH NEW GAMES – You have a dedicated event with the whole world watching and you kinda stiff people on the new stuff. Two new games, with only one being partially demoed. This is not the way to make people want your system especially if you are going to wait to pull anything else out until E3. This gives your competition time to figure out a plan of attack and focus on things you left out of your own showcase. I bet Microsoft will show all of the goods when and if they pull anything out before E3 and they will take the spotlight and momentum Sony should have had.
I think for all the hype and set up for this “game changing” announcement we really didn’t get lots of meat on the bone. Sony still has a way to go before they convince me and many other gamers that the PS4 is a necessity and a must have.