Sony released a firmware update last night (4.45) that is rendering some systems useless. They’ve pulled it down for now but I would suggest that you hold off on updating for fear of bricking your machine.
Sony announced that they are aware of the problem and are working on a solution. With gamers being so fickle I wonder if this has scared some of their new supporters off after such a great week of PR for company.
We’ll keep you posted with updates as we get them.
It’s only 44 seconds long, but this promo video might provide a glimpse of what Sony will be showing at E3 this year
The production looks professional and the splashes at the end all seem to fit the Sony mold. IF this is real, the PS4 is one sexy piece of hardware.
Media Molecule’s next project is coming to a Playstation Vita near you on October 22. Tearaway’s papercraft art style, innovative touch control features and whimsical story will try to resurrect the struggling handheld and give folks a reason to care again before the launch of the PS4. I for one loved what I’ve seen so far and with MM’s track record, I am sure they will make a delightful and fun game.
They dropped some cool tidbits that you should check out here
The Sony PS4 hypemobile officially revved its engine yesterday and started the next generation of console gaming. A two-week period of hype that began with a forty-five second trailer ended with a date. It looks like after a two-hour, TED-talk-esque performance they should have used the date for their E3 conference. I walked away more underwhelmed than anything, and Sony left me with more questions than answers.
I know it’s too early to see the console, I know it’s too early for a price. Sony needed tangible things to lay its hat on tonight and they were so abstract that it made me wonder if they can actually pull off what they are hoping to do.
Let’s break down the important takeaways from last night’s conference.
THE CONTROLLER – All the rumors and leaked dev kit pictures were true. A sleeker design, touch pad, new triggers and analog sticks. The infamous “share” button and light bar were there too. What I found interesting was how the new dualshock was constructed. It looks like the bottom part of the controller looks to be of a different material than the top. Maybe it’s just cosmetic or it could be functional. (Maybe less slippery?)
THE CAMERA – The new Playstation Camera looks more like a Kinect than its predecessor but smaller in form factor and possibly a little more advanced. This looks to be what the light bar on the controllers will interact with.
SOCIAL INTERACTIVITY – The “Share” button honestly is a damn cool idea. If Sony did learn something from its competition last generation it was to take some of the cool stuff the other guys have and put it into your tech. The On-Live platform’s community spectator feature is making the jump to the PS4. As a sports gamer, I ABSOLUTELY LOVE THIS. This will be the ultimate trash talk button — no longer will people be able to run away from those $5 “oh so I didn’t beat you the other day in NBA2k right?” bets. Let me put this video up on my Facebook page for everyone to see.
The ability for people to also help you in games is a welcome addition; I know damn well I need a Dark Souls chaperone.
GAIKAI – This can’t be understated, if Sony can get this right it will be a game changer. From downloadable games being playable while still being downloaded, realistic backwards compatibility across multiple consoles, and giving the PS VITA a brand new life via real remote play. Gaikai will be the most talked about part of this new console if they can pull it off. With the US’s current internet infrastructure I honestly worry about this being as smooth as they think it should be. Early adopters will take the brunt of this hit for sure.
BEEN THERE, DONE THAT– When Gueriilla Games got on stage, I hoped they wouldn’t show another Killzone game, but they did and it looked pretty and I didn’t care. I already know I will get pretty with a new console, show me something different. Same thing with Infamous and Diablo, these are established IP’s but that’s not what I came here for. Destiny would have wowed me if it wasn’t announced a couple days earlier.
HEY YOU FORGOT SOMETHING – If you aren’t going to show the console, talk about things you are going to put in the box, like the mic you said you are going to include. Instead of hearing this in the conference we learn this in a Press Release on the Playstation Blog. I don’t remember hearing anything about it during the conference and that is a mistake. I add this to the list because I honestly believe it’s a big deal. We know just how many people didn’t use their mics on the PS3 and how that doesn’t foster community. Telling people that a mic comes in the box just makes the deal sweeter and lets consumers know that this time you want people to play together and interact.
TOO LONG, TOO AKWARD – Last gen, one of the biggest knocks against Sony was that they didn’t know how to engage with the public, through PR or in the way that you interacted with their systems. This two hour dog and pony show totally could have been cut down to forty-five minutes or an hour. Front man after front man trying to conceptualize things that most gamers didn’t really care about did not help their cause. The lasting image of the four Bungie guys on stage at the end of the conference looking like an awkward boy band with synchronized robot arms will never leave me. Sony needed more Jack Trenton and less Jack from Lost. They need a “face” for the company — they still need their J. Allard.
NOT ENOUGH NEW GAMES – You have a dedicated event with the whole world watching and you kinda stiff people on the new stuff. Two new games, with only one being partially demoed. This is not the way to make people want your system especially if you are going to wait to pull anything else out until E3. This gives your competition time to figure out a plan of attack and focus on things you left out of your own showcase. I bet Microsoft will show all of the goods when and if they pull anything out before E3 and they will take the spotlight and momentum Sony should have had.
I think for all the hype and set up for this “game changing” announcement we really didn’t get lots of meat on the bone. Sony still has a way to go before they convince me and many other gamers that the PS4 is a necessity and a must have.
After hearing numerous reports from insiders on the Microsoft side of the ocean about a new Xbox being announced this year, many folks started to raise questions about whether Sony would ramp up the idea of a PS4 coming out in the near future. I think folks need to slow down just a tad and here are my top five reasons why it’s too early for the PS4.
5. SEN: Although the SEN has gone through a re-naming I don’t think it’s come anywhere close to reaching its full potential. There are still uniformity issues that make small things both unnecessarily complex and don’t promote community. With small things like a universal invite system, I understand that a lot of liberty is given to the developers in how they want to implement this but Sony should give guidelines that streamline things for the user. There are other things that I believe they should do, for example put a mic in every box. These are things that grow the community, give devs a reason to add the feature to games and keep everyone on a level playing field. Get these things right before moving on a new system.
4. Install Base: The PS3 has basically matched its competitor in terms of number of boxes in homes after being severely behind for the first couple of years. Unless Sony is going to drop the PS4 before Microsoft debuts their machine I think they need to stay put. With its focus on Kinect and more social media apps, Microsoft has shown that it is less interested in catering to its hardcore fanbase. Right now Microsoft’s first-party support is as visible as Samuel Jackson’s hairline: nowhere to be found. Sony would have the upper hand and could wait to spend that money on research and development so that when the PS4 drops it can have killer hardware packed in.
3. The Vita: I think that there were some lost opportunities to get some things right with the PSP. Sony can totally revolutionize cross-platform play and content if they focus on the interconnectivity these systems have. “Remote Play” was more gimmick than asset on the PSP. I think if they focus on some of these things now, they could have an amazing bullet point on the next PS4 box.
2. Life Cycle: Everyone right now who is clamoring for a new system needs to have a seat. Most of the time they ask for this it’s because of graphic fidelity. I really want these folks to calm down. Why, you ask? Here is your reason: EVERY system gets better graphically with age, most of the best graphical showcase games on PS2 came towards the end of its life cycle. GOW2, MGS3 and Grand Turismo are just some of the beautiful games we got toward the end of the cycle. Even after playing Uncharted 3 this year, I know that games can look better.
1. “There are no original ideas”: People have become complacent with the FPS deluge that we’ve been accustomed to but there are still awesome games coming out in this generation. Twisted Metal, Journey, Bioshock Infinite and Starhawk are on the horizon. Yes, they could have been pushed back until a new system comes out but then what would you have to play? I am as excited to see new hardware as the next person but I also want new ideas and you are going have less of a chance to produce those titles on a new system that needs to sell.
I understand that many folks are excited by new technology but sometimes the want exceeds the actual need. We still have great gaming moments coming this generation and I welcome all the goodness coming our way.